In this guide I will explain all the basic features you need to know about to get started and build your first game in QuizWhizzer.
Activate your Account
Before you can create a game, you need to activate your account by confirming your email address. Click on the link sent to you in the email confirmation. We do this to make sure you’re a real user and have access to the email account you signed up with. Accounts not activated are deleted within 7 days.
Creating your First Game
After your account has been activated (you may need to login again), click on the “Make a Game” menu item on the sidebar. You will first be shown a dialog like this:
You must give your game a title so you can identify it. A description is helpful if you keep your game public so others can find it and describes more about what the game is about.
If you would rather make your game private, you can choose “Only me” under the “Available to” selection box.
Next, choose a category for your game. These are generic categories that help organize the public games.
You can choose a folder for your game, but as this is your first game it probably isn’t necessary. Folders help you organize your own games, you can create one at any time.
The Game Board
There are two aspects to a QuizWhizzer game: the game board and the quiz. The game board is displayed at the front of the class (typically using a projector) so all students can see it. Students answer the questions on their phones (or laptops) by joining the game (at https://quizwhizzer.com/play) using the unique access code shown when you launch the game.
NOTE: If you’re short on time, you can use the “Clone a game” button to clone somebody else’s game board. Choose from a wide variety of game boards already made!
The first step to creating the game board is to upload a background. This could be anything you want to theme your game! I am going to use the classic space-time wormhole image:
Once you’ve uploaded the background image, you now need to add the spaces which represent where players will move as they answer the questions. Click the “Add a Space” button and then drag the space to where you want it on the game board.
You can customize the space properties, like the background color, size and shape by clicking on the cog icon next to the “Add a Space” button. You can delete a space by right clicking on it and selecting “Delete”. Notice here you can also change the background color of individual spaces.
Each space has a number, which represents the order players move. They will start at space 1 and progress to the last space.
Here’s what my finished game board looks like:
Once you’ve finished adding the spaces, you may like to customize the number of spaces players move forwards when they answer correctly and similarly you can choose how many spaces players move backwards if they answer incorrectly.
The options are a fixed number (1-6), a random number 1-6 (here players will roll a dice to determine how much they will move by) or you can set it to the number of points the question they just answered is worth.
Now it’s time to start making the questions! You can choose from multiple choice, short answer and numerical question types.
For multiple choice questions, click on the check mark icon to mark an answer as correct (the correct ones are marked green). You can have multiple correct answers.
Click the green plus icon to add another answer. You can delete an answer by clicking on the trash icon. There must be at least 2 answers and you can have as many as 26 possible answers.
Rearrange the order of answers by clicking on the drag icon at the left hand side of an answer to move it with your mouse.
This question type is for questions where the answer is a word or phrase. The student has to type their answer in the input box to submit (note it is case insensitive) . You can have multiple answers as well, but the player can only submit one.
The controls are similar to the multiple choice question, where you can add an answer, delete it and rearrange the answers. The difference of course, is that each answer here is one possible correct answer.
This is basically what it says on the tin, the player must submit a number for this type of question. An interesting thing about this however, is the advanced options.
Advanced Options for Numerical Question Types
By default, numerical questions will need students to answer with the exact same value for it to be marked as correct. This can be problematic if a question requires several steps and rounding errors can result in a slight variance of answers.
Luckily there are some handy features for cases like this. Click on the cog icon next to the answer input to reveal the advanced options.
If you need to make sure students answer within a particular number of significant figures, you can set the min and max values here. If a student answers outside this range (more/less significant figures than the max/min), their answer will be marked as incorrect*
To avoid rounding errors, you can set a tolerance value. E.g. if the answer is 5.7 and you set tolerance to be 0.05, answers between 5.65 and 5.75 will be marked as correct.
To make this process easier, there is also the option to set the values as default for all numerical questions which come after the question you are configuring.
*If you don’t care about significant figures, but still need the tolerance value, you can just set the max significant figures to be a high value and the min significant figures to 1.
There are features common to all question types, like how you can add images and a YouTube video.
You will also notice there is an input box for adding an explanation to your question. This is shown after the player submits their answer and is a way you can explain why/how the answer is what it is. You can also add an image to the explanation.
If a player submits a wrong answer, the correct answer will always be shown irrespective if you added an explanation or not.
Here’s a full, annotated screenshot of the questions interface:
NOTE: If you want to save time creating the questions for your game, you can use the Question Bank to import questions from other games – you’ll need to upgrade first though as this is a PRO feature.
Finishing the Game
Once you’ve finished creating your game, simply click the “Save” button at the top right of the screen (or Ctrl+S).
Congratulations! You’ve made your first game 🙌
See the next post to learn more about launching it for your next classroom activity!