The different styles of gameplay on QuizWhizzer

3 min read

Adding the game board element to quizzes introduces many different possibilities. One of those possibilities is how players win the game/quiz: do you want a quick race to the finish? Or do you want players to progress through all questions until the questions are done and only then see how everyone did?

In this post I will explain the two different launch modes you can choose when you want to play a QuizWhizzer game in your classroom.

Mode 1: Live Race

This is the most intuitive format, where the first player to get to the finish (last space) wins.

For this style to work well, you need to make sure there are plenty of spaces on the game board. If you have forward movement set to random, this is even more important as a player can move up to 6 spaces at a time.

The advantage of this mode is it’s typically easier to understand and more fun for students as it feels more like a race.

The main disadvantage is that when a player reaches the finish, any remaining questions are discarded. This might not be ideal if you’re doing an important revision session, in which case the second mode may be better suited to you.

Mode 2: Homework

Despite the name, you don’t have to use this mode solely for homework.

This mode is less focused on the race and more focused on the questions. In this mode, players progress through all the questions. This means when a player reaches the finish (last space), they might have questions remaining in which case they continue through them. The result of this is that the first player to the finish might not be the winner because rather than choosing based on who got there first, it selects the winner based on the highest score on that space.

If you don’t know, each question is worth a certain number of points which can be set while making the game. These points earned from answering a question correctly will determine the player’s score.

The advantage of this, other than ensuring all questions are finished, is it means the game can work asynchronously. So players can join at different times and still have a chance to win.

The primary factor for winning is still based on how far the player got through the game board. Only when there are multiple players on the same space, it then decides who won based on the highest score.

What if I want to play in race mode but also want all the questions to be answered?

You may like the race format but don’t want to risk questions being discarded. If this is the case, there are things you can do to make sure everyone answers all the questions:

When making the game:

  • Have 1 more space than the number of questions. E.g. if you have 10 questions, you should have 11 spaces.
  • Set forward movement to 1

When launching the game:

  • Disable answer streaks
  • Disable powerups

Setting these options will ensure that players only ever move forward by 1 space and you have enough spaces for the number of questions. Now when a player reaches the last space, it would mean they have answered all questions correctly.

Another thing you can do, is set the backward movement to 0 and enable the “Try again when answer incorrect” option when you launch the game. This will mean every player will finish on the last space, because when they answer incorrectly they have to keep trying until they get the answer correct and won’t move backwards.

I hope this post was helpful in illustrating the different ways you can play QuizWhizzer. There are many possibilities so it can be quite confusing if you’re new to the site. Feel free to reach out if you have any questions!

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I launched QuizWhizzer in 2017 when I was a student. It was built for my physics teacher and the goal was to digitalize one of his methods of teaching, to make it quicker and easier and as a platform other teachers could use. Now it is used by teachers all over the world and I'm actively working on making it better!

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